I just finished a run with 4 custom characters, all starting with the Zombie talent. It was a lot of fun, but not the min-maxing type. More of a fun run.
My Zombie party:
- poly + warfare zombie dwarf with 2-handed for tanking and damage
- necro + summoner elf just for fun, wasn't that good for this particular run
- pyro + geo + hydro wizard lizard (see what I did there?) to heal my party with poison darts and contamination and do aoe damage on baddies
- hunstman + aero human for damage and cc
I gave Elemental Affinity to the lizard wizard, so she could cast geo spells in poison and pyro spells when on burning ground cheaper.
I gave Elemental Ranger to the ranger so I could do more damage with regular arrows.
Fire was my biggest enemy but that's why I had hydro on my wizard. Heals did not bug me as much from enemies. The Zombie talent itself is not worth the point, doesn't make the characters stronger, but was a lot of fun playing so differently, no potions or food necessary and blessed ground damages us.
On my regular run, I love the ranger and the rogue, they do insane damage. I usually go with a poly warfare dwarf tank and an all-school mage to top it off. Nothing special there I guess.