I strongly dislike this new armor system. I enjoyed the way cc worked in D:OS1. What I would much rather see that this new armor system is something like in darkest dungeon. In DD if somebody gets stunned then they get a buff that makes them more resistant too it. It seems to me that would work much better than "burn x till no armor, then cc till dead." I just can't stand the idea behind CC having 0% chance till a specific point and then having 100% chance. The fact that more people aren't saying something about this is something else that I find odd.
That's just my 2 cents. A very easy fix on and old but good system, instead of the new weird stuff.