Hello everyone.

I played 300h to DOS, I loved it and it was obvious that I was buying DOS2. But I'm rather disappointed on several points. Feel free to argue with me, maybe I misunderstood some game mechanics and that I'm wrong.

I tested a character summoner & polymorph. Oh my God, what is this useless and annoying shit?
- Special mention for Bull Rush that does 5 poison damage for 2 action points while the enemy has a hundred life and armor.
- Elemental Totem, One-shotted by ennemy with only 5 health points it becomes the priority target of enemies. So as I'm smart, I buff him with Armor of Frost & Fortify. Estimated life: 1sec ... for 4 action points!
- Conjure Incarnate, it is the same thing, nil lifetime. 5 melee damage without forgetting that you have to move to the target with only 3 action points per turn.

And next to my shit magician, I have a rogue completely overpower with Haste, Adrenaline, Skin Graft, Enrage, Flesh Sacrifice, with some other spells for mobility like Teleport, Tactical Retreat, etc.
The winning imba combo that you have to play if you want to beat the game. You take all the spells I quoted, you put them on a rogue or caster and you can solo all the early access of the game.
No doubt you will be obliged to play this way when the superior difficulties come out.
In fact we are given the choice to specialize but there is only one viable specialization. It is to put 1 point in each school of magic to go take the best spells of each school. It's great fun!
Same for the talents, some will never be used and others are must-have like Executioner, The pawn, Mnemonic etc ...
The difference is too big between your RP character who has 4 points shares, and your character overpower with his 10 action points per turn.

I also have a problem with theft in the game. I do not want to steal anyone. But the game makes you steal if you want to stuff or learn skills. Why buy this book of spell when it is so easy to steal it from the merchant?
This stuff is horribly expensive and you never have enough money. So if you want to steal nobody, you have to go and steal those paintings and sell them to the merchant ... Oh wait! I stole them!
In the same way, the game will encourage you to play an elf for his talent Corpse Eater that gives you free spells.

To finish because I have written a lot, I would like to talk about the fights when you have melee characters. I often encounter a problem that I did not have in DOS. My melee character hits an electrified or burned target and he finds himself to undergo electrical or fire damage. Either way the battlefield is always full of oil, fire or other shits, so how can my Knight be useful if he can not move? 2 choices available to me: I use Battering Ram to cross the wall of flames and approach my enemy but I die burned. Or I use Battle Stomp but I clear the fire zone that my mage created the previous round. Really, to survive Knight with Weapon 2 hands and his spellEnrage is nonexistent.
I noticed that wearing a shield is almost a must-have as it improves survival.

To finish here is an example of the character that we all have to create in 4 copies during the release to beat the game in Tactician or higher:
https://www.youtube.com/watch?v=sTLk6Wx-Mow
Take care with attention Dallis got one shotted but no one can explain what happened really. Because of the illegible stupids flying numbers. Is it 125215 damage or 125 + 215? ... Ridiculous. Especially as the mage has 15 action points in the turn. Remember my Summoner & polymorph had only 4!

Thank you for reading me, let's debate!