Originally Posted by Stabbey
Originally Posted by sunlightthief
Yeah, that's true. Point taken, but still. At least they should consider blessed terrain hazardous. They don't consider poison hazardous any more but non-zombie characters don't walk into anything that's bad for them.


If Blessed terrain hurt Zombie-talent players, that would be bad, because in Act 1, blessed terrain appears automatically under players feet at the end of many combats in the swamp, plus there's a waypoint sitting in blessed water.


Well, that's largely valid, Stabbey, except that waypoint isn't always blessed and in fact it's possible to dialogue in such a way as to NOT get it blessed.