We'll see how Larian utilizes the push/pull mechanics

I'm unsure about push off. I was thinking it could set Off Balance (the lesser version of Staggered) to enemies but not allies. I'll check if I can make it push items, that would fun, though d on't think it would damage enemies or break or anything.
The main point that would make Push Off more appealing for me is to be able to control it better - meaning if the area you affect was directional, so you can push somebody in a specific direction, depending on your own positioning.
If you could push them off of ledges, and make them take fall damage, that would give me some hard Final Fantasy Tactics nostalgia, haha. That could be pretty complicated to script though, given that you need teleports or stairs/ladders to change elevation.
Oops, I meant to make Five Star Diner only let you eat one free meal/drink per combat (or at least every 3 turns or something), not per turn. I imagine it's a bit too strong like that, no?
Oops, indeed! To be honest, I consistently forgot about using it, so it never felt powerful - just useful. I mainly ate something for the buff when I remembered it, so I rarely ate anything for healing.
Off the top of my head, a way to possibly balance the healing effects would be to add a "Full" status after you've eaten a certain number of food items within a certain number of turns. So continually eating while you're full just has no healing. You could even have the status continually progress per food item you eat. Something like:
- (First Food Eaten) -> Well-Fed (3 Turns, 50% less healing on the next food item, 5% Physical Resitance)
- (Food Eaten While Well-Fed) -> Stuffed (3 Turns, 95% less healing from the next food eaten, -1 Initiative)
- (Food Eaten While Stuffed) -> Bloated (4 Turns, 100% less healing from next food eaten, -3 Initiative, -10% Movement Speed)
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Also Dallis sounded like a challenge. Too bad you couldn't get the hammer out of all that :P
That fight was definitely more challenging with your mod, for sure. Dallis knows who really won!