Originally Posted by Baardvark
Terrain design will probably be fairly similar, hopefully with lots of quality of life improvements though.

Terrain / area/ level design is totally my thing.
I cant judge on scripting or dialogue, but the "level design" with the DOS1 editor is almost like a dream come true, easy to use and very powerfull. I would even say it is "elegant".

You can't have powerfull tools without a certain level of complexity though, but still, if you have worked with terrain editors before you should be on your way with level design in DOS2 very quickly.
The DOS1 one is without a doubt the most amazing editor I have ever worked with, and I have worked with quite a few of them the past 20 years or so.


My GM Add-ons on Steam.