I never start as with a pre-made character in any game allowing creating an alter-ego. It is pity that the Devs invested their resources into the pre-made ones. Even considering them as companions, it looks schizophrenic that you can conduct dialogues on their behalf. If you assign a companion to talk to an NPC, you should just accept a result without a possibility to control the course of the dialogue.
Last edited by Sotnik; 08/08/17 02:12 PM.