I would concur more or less. I'm not sure what the worth of crossbows and staffs should be.
One tiny advantage of staffs is that you can deal magical and physical damage. But why should you?
For crossbows I cannot even find anything of worth. The damage difference is too small compared to bows. Even if it were double the damage, the crossbow were worse because of the danger of missing and the inability to affect two enemies a turn.
That changes however if you dare to take Glass Cannon as talent. I did it in my current playthrough and now the crossbow and the snipe skill have their use. Bows may still be better, you can for example cast "Impalement" and shoot two arrows, but the higher damage of crossbows helps a bit.
3-ap skills and weapons are more or less bad in a system based on 4 starting ap. It reminds me to the 3 ap incarnate of the Summoner which I currently test again although it is clear that any other class would be better.
Last edited by geala; 12/08/17 10:43 PM.