Originally Posted by Baardvark

Also if you want to create a new race, you can create a new race preset which can even reference a whole new root template, though probably there won't be any races that will have all the armor models and stuff, and you'll have to reuse one of the other races for dialog tags.


Do you know if it will be easy to do this for the main campaign? Or in order to mod the campaign will we have to save it as a modified version of itself?


GMAddon1: Adds almost every single monster and NPC from the main campaign into GM mode, plus a few large custom maps to use in GM mode.