Wits is a very important attribute. Starting first is a huge help in winning fights.
No it's not. It's a secondary attribute. You want to have your max in either finesse, strengh, intelligence depending on your character. But wits, no one will ever max it.
And since you can't put more than 30 points in one attribute, in the end, elf rogue will have 42 finesse where human can only have 40. That's 10% dmg lose.
And by saying :
I have Ifan as "Knight" and Lohse as "Ranger" and they are absolutely fine.
You're missing the point. Maybe they're ok, but another race will do better. That's why the race are not balanced.
I think you miss the point. Did you read the thread title? I don't like to play drama queen.
If you think someone is not viable because he deals 4% less damage in a theoretical scenario, ok. There are some other aspects in the game which contribute more to victory in my opinion.
The differences between the races are minor. Any race can play any class. With a group of four Classic mode is rather easy and I think that also Tactitian will be possible. If you prefer to play with less group members, you can take two elves, if you think they are the only viable race.
I do not care at all for the racials. They are not very important, at least in the EA, and I bet they will not later too. For me they can remove all of them. If (male) humans wouldn't have a boring range of armor visuals and would look less fat, my main would be human.