As someone who has used the original Divinity Original Sin 1 editor quite a bit, I can say it's easy enough to use, without sacrificing power. That said, it would be nice if they already had it so your maps had the scripts needed to do basic combat on them, without having to add that in manually for each module. Also, it would be nice if the wall editor wasn't such a nightmare to work with and if you could automatically have roof tops generated for buildings with the click of a single button.
Other than that, I don't want them to dumb down the editor just so more people can use it, because that will make it less powerful.
Last edited by Shapeshifter777; 17/08/17 06:05 AM.