Originally Posted by Baardvark
You can only invest up to 10 points in an ability, though probably can get more from item bonuses. Regardless, leadership is damn good, even with its range deficiency. IMO it's impossible to balance with its current numbers. A 50% damage reduction on all allies within range? No wonder it has to be 5m. It's flat out broken in my bard mod with 8m imo. Sure, it doesn't buff the leader but just make your leader fairly tanky through other means, and you'll be good.

Retribution is very good too, especially on a tank. Hopefully we'll see more ways to direct enemy attacks towards you, but even now, you can accomplish a lot with good positioning.

Perseverance is garbage though. But again, it's kind of a tough thing to balance since if it was too good, it'd make a character extremely tanky and semi-immune to most CC. I think it should have a smaller effect but proc off a far wider set of statuses.


What kind of team composition do you have where you can make good use of leadership? I'd imagine that since you have to keep everyone together to reap the most benefits, I'd imagine a big issue would be getting flanked constantly and overall having bad positioning in battles.

This could potentially work well if you have everyone be tanky to not get mass cc'ed by a good aoe spells but also alot of range so they don't have to split off from whoever has leadership but also don't benefit from positioning based abilities or sneak as both would be difficult to execute when everyone is in one place etc. There are so many downsides to having everyone grouped up around 1 person that the benefits are hardly worth it.

And all of this assumes you basically max out leadership on one person who probably wont have skill points in anything else until alot later into the game, thus making them kinda useless. They'd basically be a glorified totem that gives a good defensive buff and nothing else. I bring this up because as I mentioned earlier, why would you ever want to invest 10 points in anything when your much better off having a few points in a few things?

Also, perseverance is only used if you have no physical/magic armor and you're recovering from a debuff and chances are, if you're character has no armor left and they're stunned, their probably gonna be dead very soon anyways.

Also, the idea of a bard mod seems great, but ironically I've always kinda hated the idea of having a bard on my team because its almost like having 3 people with better stats instead of 4 people with ok stats, and being down a whole person is too big of a downside only to take less damage.

Last edited by BraccusaurusRex; 19/08/17 03:54 AM.