Another thing that I would like to see on release are more tutorial messages when you first open character creation.
"Divinity: Original Sin 2 is a classless system! The presets are just a guide to give you inspiration, and only determine your starting weapon. Change, the skills, stats, talents, etc. to your liking."
"All stats have the potential to be useful in any build you can think of! They can also make all the difference between a successful or failed persuasion check!"
More things like this might help alleviate some confusion for players brand new to the Divinity games.
Last edited by Damashi; 22/08/17 05:31 AM.