"All stats have the potential to be useful in any build you can think of! They can also make all the difference between a successful or failed persuasion check!"
Could you please explain how stats affect persuasion?
One tiny thing I would love is an open bar for us to name our own custom class, like in Elder Scrolls: Oblivion. This is a very minor detail, but since I really love the many classes that you guys (Larian) have already permutated for us, it would be awesome for us to formally name our own.
I suppose this could also be a very easy mod to make.
That is a great idea that does not seem to be too complicated in implementation. In this case (and only in this case) I would like to have my class title be seen by myself and other players in UI.
As mentioned, more tags would be appreciated. At least one more, a neutral one which can relate to most characters (Source adept? adventurer? traveller? commoner? everyman?) as I sometimes struggle a temptation to leave only 1 tag because there is nothing else relevant.