The MAIN problem with rogue is as i said in the beginning is the guaranteed CRIT from back attacks. Daggers have a 150-200% bonus (from what ive seen so far) to crit. What is the point of going crit build for rogues? you already get 100% crit, the cool down for the warp backstab is a stupidly low 2 turns. REMOVE 100% crit chance to back stabs, make it do more damage a bonus 50%, and IF you want it to crit you need to improve your crit chance with Wit and Gear. OR alternatively leave the 100% crit in but remove duel wielding for daggers. Also as someone else mentioned that dagger throw skill needs a hard nerf as well.

Meanwhile my incarnate does 10 damage a hit even when buffed and when it dies and i have to wait 10 turns to summon again? Rogues can teleport behind people every 2 turns and 1 shot everything. Someone at larian must see how broken this is.