Nice proposed table <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> If, however, dual wielding were to follow the general rule of yielding just 1 extra attack per round, 5 skill points could be a steep investment for that extra attack with no penalties.
Remember that you receive two attacks instead giving you twice as much chance to hit. The bonuses start stacking nicely at level 2 or 3.
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AmbidexterityTrain you off-hand in combat, allowing you to arm two weapons more proficiently. Your Strength/Agility must be geater than the total Strength/Agility requirements of both weapons.
Level 0: -75% Offence penalty = -50% overall.
Level 1: -60% Offence penalty = -20% overall.
Level 2: -45% Offence penalty = +10% overall.
Level 3: -30% Offence penalty = +40% overall.
Level 4: -15% Offence penalty = +70% overall.
Level 5: No Offence penalty = +100% overall.
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