Agreed with LaughingLeader. You guys are too obsessed with those builds. In my plythroughs I used to sped a few points in almost every stat because of item restrictions
"Not optimal" does not mean "unbalanced". And it certainly does not mean "not viable for anything".
I play as main an elf as Strength/Int based Necro/Hydro/Poly/Warfare with one-handed weapon and shield. Because I like the elf. Although he is far from "optimal". The bonus in Finesse is a bit a waste, and I need two additional attribute points in Wits to get him on the initiative level of my humans. This is about 4 levels behind in other attributes where my humans can give points in.The racial is of no great use because with the hit to Constitution I blow my shield away.
So what? It is not a game breaker and you can choose another race if you like to min/max. You say you don't like to min/max, but calling slight differences "unbalanced" because they are "not optimal" smells a lot like min/maxing.
The problems here are that we are playing the First chapter on Classic mode. Things that are doable now will not be so doable after the game is released and you can advance in the story. The game isn't going to become easier in later chapters, that's not how Larian, or any good rpg developer, makes thier games. And that's not even accounting for Tactician mode, which I know I will be trying right out the starting gates, and many people will at least attempt, if not exclusively play.
Things you can do right now, like someone equally dividing between Dex/Str/Int to get nice armor might be not just sub-optimal, but also completely unplayable in these scenarios.
Additionally, you don't have to be a dedicated minmaxer to be disappointed when something you are doing is OBVIOUSLY weaker than another option you can take. If the difference is minute or not obvious, that's fine, I can ignore it. However, if every time I open the stat page of my hypothetical Elvish swordsman and I get to see 2 wasted points, I'm going to get annoyed. It doesn't matter that those 2 points aren't a big deal, it just matters that I have to see them all the time and that they are a clear sign of waste.
Frankly, the game would be better off without the current racial bonus stats. I think at least some people besides me will be annoyed by them, and even those who don't will at best simply tolerate them. They aren't fun. They aren't interesting. They don't do anything that merely leveling doesn't do. Racial skills are interesting, if unbalanced currently, but the bonuses are unimaginative and boring as hell, and all they really do is restrict which races are optimal for what, which will just annoy some people and have no effect on others.