Originally Posted by Lich
It's honestly not as bad as you're making it out to be. The dev team are simply following the rules of D&D-styled undead with this one, and it's obvious that a lot of Div's systems pay homage to D&D, so I can't see how this really surprises anyone.


This isn't Dungeons and Dragons. Undead are not always evil or powered by evil spirits/negative energy. There have been plenty of examples of neutral and friendly undead. It doesn't HAVE to use this convention. This series didn't use that convention until D:OS 1.

In fact this game doesn't even follow its own conventions. You are a skeleton-type undead, not a zombie-type undead. Skeletons shouldn't have the Zombie talent at all (they didn't in D:OS 1 at least).


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It's not going to end mixed party play between the living and undead, it just means that you'll need to use different tactics to keep each of your party members 'alive' which adds a whole new layer of depth to gameplay which I find amusing and interesting.


The game is specifically intended to be challenging enough to keep an all-living-party up and going. I'm not a fan of needing to balance my team specifically around keeping an Undead member alive. I need to sacrifice ability points and skill slots of living party members to give them poison skills to heal the zombie. That is an unnecessary and obnoxious burden.

Forcing Reverse Healing on an entire race is a terrible, terrible, design decision, and it completely shuts out an entire race from 90% of all possible healing sources. I sure didn't see much in the way of poison spells the last time I played.

If people want to take the shitty Zombie Talent as a challenge, their own CHOICE, that's fine. But forcing the shitty Zombie Talent on an entire race is a crap decision. I tried telling Larian not to do this months ago.

In the alpha there were several fights which ended with automatically generated Blessed surfaces underneath. The only waypoint on the east side of the island is in a blessed pool in the Seekers hideout.


Originally Posted by RandomTobias
It makes the race more unique and interesting, and gameplay more varied.
If you don't want it, just pick a different race.


What a completely worthless comment. No duh I'll be picking a different race. I already said I would be. My point is that is that the reason I will be picking different races and never the Undead is because of an Incredibly Poor Design Decision which was completely unnecessary and has a negative impact on gameplay.