As long as they aren't any less powerful than they were last time, I have no qualms with them being more clear and easy to use. What I DON'T want is losing power to make it more streamlined, like what happened with Sword Coast Legends. I remember Dan Tudge saying his goal was to make the editor easy enough his 10 year old kids could figure it out. Big mistake! As a result, it lacked power and their entire mod community died before it began.
I think they should make a few changes to make it easier for new comers, such as automatically having all the necessary core scripts set up for new modules (I remember having to add a script just to enable combat to take place), making it easier to add roofs to houses, automatically planting and generating AI seeders for pathing upon saving and stuff, but I don't want anything to change that limits what the more advanced modders like myself can do.
I think their main focus to make the dev tools more accessible "for dummies" should simply be better documentation and more detailed video tutorials. Other than that, I only see the power being limited through any real changes.