They also made skill books cost twice as much as they do in the early access, which i'm really, REALLY not ok with. I feel that the economy in the early access version is perfect, and this change will really punish memory focused characters, and hybrid characters, just like it did when A.I 2.0 first dropped, which made the game insanely frustrating, and unfun to play at times, because you couldn't prepare for fights how you wanted due to everything being too expensive.
I actually had to restart because the game had become unwinnable during that playthrough, because I had to blow all my money on buying skills to complete my builds, but I didn't have the money to buy gear to not get one-shot by everything.
Its highly unlikely the economy will be THAT busted again on release, but it does genuinely make me worried that the release build will be less fun than whats on early access.
Really hoping they will still be keeping attribute requirments for gear, and skill requirements low like they are on EA. My biggest fear is that Jack of All trades, and hybrid characters will become a different, but equal kinda of frustrating that they were in D:OS1. Right now on EA the cost of being a hybrid or a Jack of All Trades character is fair. You are slower and do way less damage, but in exchange you have more options, so you are just as formidable, but in a different way.
Last edited by Damashi; 01/09/17 01:15 PM.