I figure since the game is gonna be release in a bit over a week, I'd want to do some speculation on the skills that will be available to the player. Courtesy of Burno from the DOS2 reddit, we got some screenshots of all the known/existing skills in the release version of DOS2:
So right off the bat, we see 2 new skills. One of them is Beasts unique ability and the other one is Source Vision, which was announced in a recent update. It seems like Beard will likely have a movement based ability or something which gives him resistances/immunity to certain things. Id imagine this would be great on a warrior/rogue class. We also have a separate ability for each of the racial masks that the undead can use.
Assuming these are all the non-source skills for rogue/warrior/ranger, the fact that there's 10 of each is honestly suprisingly good in terms of variety. Right away we can see warrior is gonna have a taunt ability along with the bouncing shield ability and a reflective shield ability. This is great as having a shield now provides a good alternative to dual-weilding/two handing and going for a tank build will actually be a reliable strategic option. For ranger, we see the new Elemental arrowhead and Pin Down skills shown in the latest stream. It looks like Barrage from DOS1 will make a return. We also see the Skyshot skill along what looks like the "overwatch" skill (next to Mark) from the XCOM games, which is essentially an attack of opportunity for ranged characters. For rogue, we see what looks like a disarm ability along with a grenade based skill.
The first abilities I see are Curse/Bless and it seems Bless will likely require a source point to use. It looks like the other classes have more skills to make use of though I imagine some are from combining skill books. A few abilities I've noticed, a bear trap skill, magic armor vampirism, a head bubble skill (?), a "poison ritual" skill,
bone cage (shown momentarily in one of the updates), elemental infusions for summons, and a medusas gaze ability. Also, it looks like earthquake is not a source ability.
For anyone who was complaining (including myself), skin graft is apparently now a source ability. It also looks like Farseer will be a source ability as well along with what I assume is avatar of frost/fire. While it looks like there will be source abilities for elemental summon infusions, I see a fan of knives source ability for rogues, which will be insane if it works like Arrow Spray.
Finally, we see Overpower and Mortal Blow have been nerfed to require 3 memory slots. It also looks like Rain of Arrows, Meteor Shower, Lightning Storm, and Blizzard will make a return and Blood Storm will cost 3 memory slots as well. What I find most interesting is the Dimentional Bolt Storm looking skill which could either be amazing or terrible considering how random it would be.
Anyways, what are you ideas?