I like the AI choices avoiding your character. Can't wait to see what else lies behind their decision tree.
Many players realized that a tanky character usually isn't focused by the AI and while I like it because the AI understand a certain concept of Threat level when analyzing their foes (the player party), it is true some players felt the Tanks archetype were undesirable because unable to force the enemy attacks on them.
However the totems from the summoner is still problematic because I feel the AI choose to target them too often because the AI seems to detect them as an easy kill and most probably go for them instead of your party member that would require more effort.
Now on a side note, what if all you mages have some retaliation ?
Would that mean the AI will focus on your non retaliation tank character ?
PS: Nice build
