Some games have the "strings" in a file so that internationalization can be done by modders... But it's still not that simple, could be nice though... I for one have my mother tongue at launch (it helps for some friends)
Yea but modding game like Divinity Original Sin by a modder..... just look on the amount of text that there is in game.... it is insane.
I mean one thing is modding translations to games like CS:GO and DOOM and heavy RPGs like Divinity Original Sin or Pillars of eternity or Tyranny or Witcher 3.... I mean I dont need to continue naming them.... those are games with insane amount of text for translation (and not to mention on checking of grammar and all)