Originally Posted by Incendax

There is one definite moment where Retribution interfered with a quest, though. When Gawin teleports you, Retribution triggers and starts a fight with him.

They should work better on how environmental or status effects might trigger combat. For example, there was this one time I challenged the first two thugs in Fort Joy and Ifan (IA) accidentaly hit Lohse in the back when he used Marksman's Fang. Lohse became an enemy, now I can't recrute her as a companion. After reloading, I finished the fight with Dragon's Breath, leaving a burning ground. Since the fight was over, Ifan wanted to go to his "default" position, causing him to get burning. After a few seconds burning, his attitude lowered enough so he started a fight against me.

Both those two scenarios were absurd, out of my control and greatly impact the game for the rest of it. I feel like there should be a way to talk to people who started a fight with you, maybe convince it was an accident, or let them know they are the ones who walked into the damn fire.