Yes, but my point wasn't about if we can do this in DOS 2 or not. In both DOS1 and DOS2 you have haste, executionner, elemental affinity, or equivalent. But in DOS 1 you also had speed attribute to increase ap. This is why I say that you had more action in DOS 1 than DOS 2 if you build speed oriented (at the cost of dmg). But you can't do that in DOS 2.
So, like some other people in this post, I think putting attributes was more tactical in DOS1. Either dmg or actions. Now you just want to max your primary attribute.

Edit : Stop editing :'(

Last edited by Veligan; 09/09/17 10:49 PM. Reason: See edit part