Maybe alignment could scale with difficulty level? I imagine the more difficult the mode, the more or less alignment you would want. I say this because some people are more involved with the story, and others are more involved with the combat and mechanics.

Or it would be really awesome to have alignment as an option just like you pick difficulty setting. With personality and choices it's difficult to know what each person perceives the impact of their actions to be. One person may see an action as hostile while another may see it as reasonable. So it's kinda hard to basically build a moral framework around answers to questions that will vary from person to person. I think that's why its your answers to a variety of situations over time. I can barely image the if-then coding involved for this. I already have a headache just thinking about it 😂


"Keep distant, My own demons still haunt me too closely. I cannot also bear the burden of yours."