I don't know why it is not possible to change the difficulty during the campaign. Is it hard to program because of so many multipliers and factors to be changed?

Or is it artificial elitism? A real guy never flinches? Some difficulty settings are just a bit ...pfffff..., like not being able to save normally in Fallout 4 survival mode. Maybe you know what I think about Honour mode. It should be named differently.

I like immersion (which is sometimes connected to having a hard time) and a challenge but maybe it should be possible to adapt midgame (maybe after the third lost trial of a fight)?