I was not talking about Swen. I was talking about when they for example demonstrated the changes of EE. Also there is a difference in knowing the theoretic part of the mechanics and knowing what the mechanics can also achieve in practical use in combination with other mechanics, understandig den deeper synergies and possible consequences for balancing.

For me personnaly and I guess my friend, DOS2 feels less like a successor, an improvement from DOS1, more of the opposite. They made to many and to drastic changes killing a lot of the stuff, that gave for me in DOS1 the feeling of empowerment. And the balance feels totally off.