Anyway, it's quite clear why it's like that.
Whole single player experience was (again) "dumbed down" because off multiplayer experience.

It is not possible to create good story with single main protagonist if is game multiplayer oriented.
I wonder how many percentage of players actually play this game online that it paid off destroy the single player experience...

*sigh*

They could make at least a small concession.
Would be really that hard to create something like a button "Redirect all conversations to this character" ?

P.S.
I really, REALLY hope that the companions will have own AI during dialogues related to theirs their Q. If I will have to once AGAIN (biggest bullshit in Original Sin 1) choose dialogue answers for BOTH SIDES then I definitely will not buy the game.

Last edited by Edvin; 12/09/17 05:11 AM.