Thanks for all the responses. Since my group is trying to do 2 magic damage dealers with the casters and 2 physical damage with a rogue and me it appears that a Death knight might be a good choice. Necromancy seems like the best spell line to complement warfare. Maybe a couple of points here and there for geo or pyro intro spells.

Now I only need to figure out if I should go with a shield, dual wield, or 2hander. It is hard to tell right now how good shield is going to be until they add those skills. It might not be needed if i can offset the damage from the necro spells. If I go with 2hander I hit harder but if I go dual wield i get more buffs and look cooler smile

Since weapons are easier to change then race/skill combos I might have to start with one and then possible change later.