Personally I think they should have a full xp share option in gameplay menu.

I play this game for the coop with my best friend and our party is geared so that they synegise.
I think it's nice they added a more interesting foreplay coop element but it should be optional and not a forced game mechanic if they want to build on the success of divinity original sin.

Don't get me wrong, love the reactivity and realistic element of this change, just wish it was an optional implementation for the likely large divinity player population they would have garnered through their past coop centred game.

Here's to hoping something of this kind is implemented in the final version seeing as the alpha is a very old build.