It's all about freedom of choice - let the players decide how they want to play. Such is the point of an RPG, especially one that reports to give PnP freedom to players.
I remember back when SCL was still in development - there were so many people that were very resistant to adding features to the game that it absolutely required. The "hype-haze" made the game seem perfect to them and they couldn't see the many glaring issues. What happened? The game came out and everyone slowly realised that yes, the things players had been discussing for months really did need to be added. The game ultimately flopped. Now, I am not saying that D:OS 2 is anywhere close to the abysmal mess that that game was, but the underlying point remains: why limit yourself and your players?
There are many instances when a feature like this would be a godsend. The very fact that the developers themselves recently mentioned it an a stream proves that they are realising it is required and will be doing something later down the line. I just hope that they realise the importance is all.
I REALLY like this game and I want it to be as good as it can be.
Just realised, I have started waffling again. My Will save must be particularly low today.
Last edited by jimbobslimbob; 14/09/17 10:56 AM.