Just to help keep expectations in line, the editor interface does not look like the GM interface. It is closer to the first editor in this area. I went through a similar mental process. I saw the GM interface during the Kickstarter campaign and hoped that the editor would get a similar look and feel for placing and manipulating objects in the world. When I first sat down and opened the editor, and was greeted by the familiar face of the first one, I was a bit worried. But once you overcome the initial disappointment and get familiar with it, along with the polish and quality of life improvements it has received, you forget about what you thought you wanted it to be and appreciate it for what it is.