On Original Sin i had my primary character based off the Battlemage start as I wanted to develop a melee fighter with decent defenses and have the hybrid use of magic for support. On the first game i based the magic around witchcraft/fire and a tiny bit of Geomancy. Mainly used Geomancy for having the Giant Spider and later a few other summons as "pet companions" and used the lifesteal from witchcraft and touch spell from pyro to supplement my damage when I was in combat. I wound up switching between a 2hander and dual blades.
My question is, since to my understanding with some of the changes to the skill lines, i suspect I've lost my trusty giant spider. Could I opt to use a similar idea with Necromancy, summoner and Pyromancy?