-We were fighting the crocodiles. We re-loaded at one point and one of the crocodiles was placed several feet over from where he was when we saved it (and no longer in the fire he was in). We both noticed it so I'm 100% sure this happened. I have a screenshot of after the load if it matters.

-We're both getting graphical glitching of the straps (clothing) on our elf characters when zoomed all the way in. It's like parts of them are appearing and disappearing very quickly (clipping).

-The fire on the deck of ship somehow went out on its own, before we got to use the water barrels on it. It WAS raining outside, but this seemed different from Early Access.

-Bloody handprint on the ground near start (172,327) casts a shadow, which makes it look like it's floating above the ground (even more than it already does).

-The text "Waiting for other player" that appears on the dialog (with NPCs) window is bottom-justified and it's almost crammed into the text below it. I think it should be moved up and left, maybe even highlighted somehow.

-One of our elf players' gear seems to look like human gear once worn. We think this may be unintended.

-We had a party of 4 going and I made the mistake of talking to Sebille. I hit '1' a bunch of times to try to speed through the dialogue but wound up trapped in the part where you have to decide her class. Since we already had a full party, I just wanted to cancel at that point but there was no option for it. I had to just pick one and then let her give the response about me needing to lose a party member first. I think there should be a "Nevermind, I don't want another companion at this time." below the class choices.


Last edited by Forgy; 16/09/17 05:50 AM.