Thanks for the explanation.
Personally i play rogue (1dagger + dagger/sword) with some warfare skills + 1 point in huntsman and 1 in polymorph.
My main physical team used to have Ranger+Fighter+Rogue for the damage during beta. However, even with the ridiculous backstab damage with 2 good knives, I started to notice that the usefulness of rogue was really limited because of the range. The damage was also not that high compared to ranger and was even below rage warfare.
Now, for my tactician run with all the nerfs taken in account, I'm replacing the Rogue with a Finesse fighter who can also go bow if needed. With crossbow now using only 2 AP, it's very easy to get all the unique/purple ranged weapon to use at every level. All the extra damage skill huntsman got also make their damage dealing life even easier.