This isn't a matter of "Physicals need a nerf" anymore but more of a "Mage are so useless to have around you better be playing Explorer mode to enjoy them as damage dealer because you're not gonna break that 200 magic shield even with 3 of mages shooting at it".

Every issue with mages start from the same reason. "They can't deal enough damage to break the bloated magic armor enemies have even with a whole team of them"

Right now, the only one allowed to play mages are your enemies because the source of magic armor for the players is scarce compared to physical and they still have that +50% damage on tactician allowing them to just break your armor in one spell and start CCing you right away.

Last edited by Ellezard; 15/09/17 12:41 PM.