Ranger got a lot of new skills to help them out.

I forgot when was it that they changed the crossbow cost but if it's on release, then that's a buff too because crossbow now only costs 2 AP per shot but comes with a -1 Movement distance in combat.

Necromancy, if you check the new skill in the game master mode, is about to become borderline broken as a support. They now have that "Gains 1% damage per missing health"... You know what this mean right?

Get a ranger
Stomp him down to 20-30% health before a fight.
Use that on him.

Pre-Emp Rage animation cancel double or triple shot on your enemies.

Enjoy the fact you just did 600% damage to your enemy before a fight begins and that you're getting another 2 shots if they detect you fast enough that rage hasn't worn off yet.

Warfare got more of a tweak. While they did get nerfed on some of their skills like Crippling Strike now have less AoE range and can hit their teammates, Warfare now gives +5% physical damage instead of +5% armor breaking damage.

Last edited by Ellezard; 15/09/17 01:17 PM.