Yup, sick and tired of the same cheap trick over the years sold as something it isnt.
Sick and tired of those marketing lies in general, sick and tired of double speak.

Anyway, maybe the stat buffs could be kept at 25% so it doesnt turn out there is no difference in Ai, enemy composition or anything else between the difficulty tiers. Although of course it would be best if someone would go over every enemy and maybe buff only specific ones where it would make sense from a narrative angle.

I would also like to win lottery today.