Originally Posted by Gyson
That doesn't sound too different from what's being reported in this thread for D:OS 2, does it?


I'm not saying that there is absolutely no room whatsoever for stat boosts on higher difficulties... but 50% is a hell of a lot larger than 20%. You also conveniently neglect to mention the +50% bonuses enemies get to physical/magical defense on top of the health buff, AND the +50% extra damage enemies do.

There were also a lot more obvious changes to encounters in D:OS 1 EE so the stat changes seemed less like the only real change.

So YES, it DOES sound different than D:OS 1. But thanks for the strawman argument.