Originally Posted by akuratheunseen
well I've gotten all the way to level 12 with a summoner fighter/geo tank fighter/aero/hydro tank and a ranger I mostly just used smart tactics; ie don't forget you can run away and come back after you kill one and even go run heal and join the fight mid battle haha, I love the new respect cause you can fine tune your build and get rid of points you used to survive early game only real fight I had trouble with was the end of 1 act on the boat going to act 2


If you're going to go that far to beat the game, might as well just go all out and abuse rejoining mid battle for infinite turn until they fix it.

It's kinda sad the whole "Kill one, escape" is still in the game. They need to make it so that retreat is not possible if you used your AP on something outside movement (so no hit -> retreat or super long jump -> retreat) and that you need at least 2 AP for it. Also track who retreated so if they rejoin the fight, they cannot get another round of action until the turn is over.