Originally Posted by BemusedBear
I agree that early on it can be difficult limiting yourself weapon-wise (e.g picking either dual wield or two handers vs sword&board), but as the game progresses there are benefits for specializing. You trade off greater power for less flexibility.


I wish this was the case - but, right now, getting 5% dmg from a stat, from warfare, and from a weapon skill, is really cutting short the usefulness of those weapon skills.

Right now, early on if you have put points into a weapon skill you have made a mistake. You are far better off taking a bunch of Warfare, spreading your stat points out among Str/Con/Mem/Wis - and even taking extra points in Polymorph to make sure your Str gets to 20.