I'd very much like to change how saves vs debuffs work, to make the system a bit less binary. What I want to implement is a system where having 75 out of 100 physical armor grants you a 75% chance to resist physical debuffs, so you still need to apply damage before you CC, just not all the way down to 0. Does anyone have any idea what files I'd be looking at?

I've got moderate fluency with modding DOS:EE. I'm only just familiarizing myself with the D:OS 2 editor.