Originally Posted by Stabbey
Originally Posted by Monara
The thing is, tactician mode in D:OS EE was ridiculously easy. So they made it harder.


Harder in a boring, un-fun, poorly thought-out way.


I always have say this but most people seem to refuse to understand it.

Fun is subjective.

The lack of gear and skill really is the major reason the mode leaves such a bad impression but with proper build, the mode is actually more fun than classic because even with the extra stat and damage, your characters are still way stronger than all the normal enemies.

The game becomes a puzzle game on how to deal with all the key targets based on what they're capable of, something that will never happen on Classic because enemies are too weak.

You remove that damage bonus and bosses can gank up on you and you won't even come close to dying.

Also, in case anyone is still worrying about perma CC.

Certain buffs can be used to negate CC now.

Rested (use the bed) can be used to prevent first turn knock down.

There are also necklaces that prevent cc (I got a mage necklace with Immune Stunned).

There are also drinks that grant you CC immunity made from that CC immune flower.

Turns out you still have a major advantage even in the CC battle on Tactician.


Last edited by Ellezard; 16/09/17 05:25 PM.