Most of the time, the complains come in 2 way

1) It's too easy they complain about it
or
2) It's too hard they complain about it.

And with all the "No! I won't use the right method! It's not tactical! The mode is boring! I will edit the stat to make it more fair in my vision!", that's the 2nd kind of complain.

Breaking level 5, Tactician mode turns from "challenging" to "lolit'sajoke" again without using any game breaking exploit.

Heck, I think EA Classic is harder because they did move some of the source skill out of the enemy and that with the lower damage on gap closer moves and warfare, non-boss melee enemies are only threatening for their knockdown now (which can be blocked by "rested"). Even with +50% damage, they can't even break the physical armor with mending active.

They also nerfed some of the quest enemies and make them drop better items! This applies heavily to Griff gang quest. Not only do they deal way less damage, they also drop skill books on death for anyone killing them without buying anything.

https://i.imgur.com/6xdexkr.jpg

I'm gonna laugh if they say that

1) Holding out on pick pocket until I have thievery gears is cheesy.
2) Having good gears is cheesy (I like how nearly every gear I use on my damage dealer gives ranged, huntsman or warfare along with Finesse. So much damage it makes that +50% a joke on enemy)