You will need the stat boost. In Act 1 with good gears the moment I start shopping in the Seeker camp and wear full bracchus set, I am able to stand and get focus fired by 5 enemies (Bloodrose cave slane quest) and still not die because I have Mending armor on along with 100 recovery per turn healing.

When the enemies have +50% damage and still can't kill me, it already shows how much of a joke the difficulty will be outside boss fights if you remove that damage bonus.

Even boss fight will outright show you which targets has the most ridiuclous damage that you need to take down first if you have loremaster for examining. Like, for example, the Gheist in Act 1 Final boss fight. Without the Aura, it has 80 damage something. The aura pushes that to like 120 a hit or higher.

Same goes to all the other magisters in that fight. I removed dallis from the fight via teleport (they lose his 50% damage and +2 all stat aura) and their damage dropped into joke level again even with tactician stat boost. (30-35 per hit while I'm dealing 90+!)

The enemies with stat boost are completely fine and are only game-breaking to deal with if you have very bad builds or very bad gears in a mode that is all about playing with the strongest build.

Last edited by Ellezard; 17/09/17 01:17 AM.