After reading in game about the lone wolf talent and being excited that it was there, I quickly found out that the bonus only works if you have 2 or less people in your party, effectively ruining the 3 man party comps we loved doing. I myself being a big fan of lone wolf and generally love playing a melee character, while my brother tends to like playing with 2 characters.

Why kill it off when you could have it work like in the last game where you lose the ability to recruit an ally instead? I don't get it. 3 party comps always felt better to play to me. 2 party comps feels like it turns cheesy really fast with even one cc landing on you deciding the whole fight while 4 man parties are just annoying to manage for me.

As far as I was aware 3 man parties were not a balance problem, and I see no reason for taking this out. It's the most optimal way for me to enjoy the game and I would like some reasoning why it was removed.