I was so hopeful this time around. They said they would make the editor more accessible. Better tutorials, better everything to make it at least closer akin to the NWN toolkit.

However the editor is just as complex as it has always been. Nothing is intuitive, thousand editors, sub menus, panels etc... It is very powerful I give you that and given enough time you could probably recreate the entire game of D:OS in it. However this is starting to come in the area of "drupal" software. There is a saying in Belgium , 'The only people that know how to write drupal are those that made drupal'. Larian being a Gent company should have heard of this saying !

I really hope that either this time around the community steps up and writes tons of tutorials "WRITTEN not youtube !" or this editor will go the ways as the old editor. The few basic features I had expected aren't in and the filetypes are not documented again. I believe a lot of it has unchanged though since the PAK extractor norbyte made still works. Still I dread having to go write another greyscale map importer, something that should be basic for a 3D editor, at least I would think that to be basic frown

Here is hoping for some great custom adventures. I was hoping to recreate a simple D&D adventure, but after just a few hours in the toolkit, I just can't ... I have a real job too and it takes to much time to do even a simple thing as create a house and put some furniture in, and we haven't crossed sculpting and texturing a terrain yet frown

end rant ... needed to get that out for a moment