This would be something similar to what they have in the game now for stat increases... you increase the level of an npc and automatically certain stats will increase. What I would like to see is a way I can set up an npc class, lets say a Warrior, and predetermine what gear and abilities it would get at certain levels. That way, on the fly, I can throw in classes, increase their levels, and not have to go back to each one and put in gear and abilities, which will be more downtime for the players.