Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
#613043 17/09/17 04:54 AM
Joined: Jun 2017
Location: Idaho
S
enthusiast
OP Offline
enthusiast
S
Joined: Jun 2017
Location: Idaho
I got a bunch of tiny holes in the terrain of my map. Looks really bad and you can see the water beneath it shining through.

Anyone else experience this? How do we fix it?


GMAddon1: Adds almost every single monster and NPC from the main campaign into GM mode, plus a few large custom maps to use in GM mode.
Joined: Jun 2013
old hand
Offline
old hand
Joined: Jun 2013
Did you cut holes in your terrain with the cut tool?

On the terrain panel there's a little scissor icon you can click and use. If you click it and erase with it (right click) it will fill the holes back in if you cut them.


If it's not that the terrain is probably just too low or the waterplane object is too high.

A screenshot might help identify what's up.

Last edited by SniperHF; 17/09/17 06:46 AM.
Joined: Jun 2017
Location: Idaho
S
enthusiast
OP Offline
enthusiast
S
Joined: Jun 2017
Location: Idaho
I did a google search and it turns out it's a bug that's been around since Dos1 and has to do with swapping textures out.


GMAddon1: Adds almost every single monster and NPC from the main campaign into GM mode, plus a few large custom maps to use in GM mode.
Joined: Sep 2017
Location: Belgium, Ghent
addict
Offline
addict
Joined: Sep 2017
Location: Belgium, Ghent
That's something we've never encountered locally or in any testing scenario!
Definitely something we'd want to take a look at smile

A screenshot would indeed be helpful in this case.
Also, does this happen regularly (after a certain operation perhaps or with certain texture) and is this only in the editor, or also in-game?


CTRL+K the elf

Moderated by  Larian_KVN 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5